Archive for the ‘Ch. 6 Files’ Category


Blending Modes: Color Modes

Thursday, February 11th, 2010

Hue Saturation Color Value


These files correspond to Figure 6-23 in the book. Because the figures in the book are grayscale, it’s a bit difficult to get a good sense for what the different layer blending modes do. As marked, these images correspond to the Hue, Saturation, Color, and Value modes. In addition, with the links below, you can re-create these images yourself. The test pattern image is directly available from this site and the sheep head can be downloaded from cgtextures.com.

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Blending Modes: Mathematical/Mixing Modes

Thursday, February 11th, 2010

Difference Subtract Grain Extract Grain Merge Divide


These files correspond to Figure 6-22 in the book. Because the figures in the book are grayscale, it’s a bit difficult to get a good sense for what the different layer blending modes do. As marked, these images correspond to the Difference, Subtract, Grain Extract, Grain Merge, and Divide modes. In addition, with the links below, you can re-create these images yourself. The test pattern image is directly available from this site and the sheep head can be downloaded from cgtextures.com.

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Blending Modes: Overlay Modes

Thursday, February 11th, 2010

Overlay Soft Light Hard Light


These files correspond to Figure 6-21 in the book. Because the figures in the book are grayscale, it’s a bit difficult to get a good sense for what the different layer blending modes do. As marked, these images correspond to the Overlay, Soft Light, and Hard Light modes. In addition, with the links below, you can re-create these images yourself. The test pattern image is directly available from this site and the sheep head can be downloaded from cgtextures.com.

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Blending Modes: Darken Modes

Thursday, February 11th, 2010

Darken Only Multiply Burn


These files correspond to Figure 6-20 in the book. Because the figures in the book are grayscale, it’s a bit difficult to get a good sense for what the different layer blending modes do. As marked, these images correspond to the Darken Only, Multiply, and Burn modes. In addition, with the links below, you can re-create these images yourself. The test pattern image is directly available from this site and the sheep head can be downloaded from cgtextures.com.

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Blending Modes: Lighten Modes

Thursday, February 11th, 2010

Lighten Only Screen Dodge Addition


These files correspond to Figure 6-19 in the book. Because the figures in the book are grayscale, it’s a bit difficult to get a good sense for what the different layer blending modes do. As marked, these images correspond to the Lighten Only, Screen, Dodge, and Addition modes. In addition, with the links below, you can re-create these images yourself. The test pattern image is directly available from this site and the sheep head can be downloaded from cgtextures.com.

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Blending Modes: Basic Modes

Tuesday, February 9th, 2010

gimpbible-f0618This image corresponds to Figure 6-18 in the book. Using a black-to-transparent gradient over an image, you can easily see the difference between the Normal and Dissolve Blend modes. The image to the left is the result using the Dissolve mode. Use the XCF file below to see the results for yourself (note: there’s no need to decompress this file. GIMP can read .xcfbz2 files natively). Photo credit: Melody Smith, www.twilightimages.net, used with permission.

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